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Showing posts from February, 2024

Atom Inc Idle - What's After the Last Element?

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I found out what happens when you pass element 118, the last element known in the real world.   I though it would progress with the IUPAC standard symbols for unknown elements.  This would be Uun for ununnonium, which means 1-1-9.  But of all the wacky choices, for element 119 they went with ...    Hydrogen?  They went back to the beginning and from here on out all the element numbers are going to be wrong.  No, element 119 is NOT hydrogen.  Argh. Well, you also get a trophy, and it comes with 5 uses of a "neutrino trap" in the minigame where you catch the purple particles.   You can click this little trap in the top left corner to grab all the particles.  And I'm sure it will recharge after some period of time, since there is a Research option to decrease the recharge time for some huge cost. Once again, I feel like I have beaten the game.  It tried to use some real-word science and was fine up to the point where it jumped the shark and started doing its own wacky non-sc

Atom Inc Idle - Research Upgrade & Collider

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I didn't see that the devs did an update, but the layout of the Research page is much better now: I made it to element 64, then went ahead and did the reset to get more neutrinos.  Watching a video for X2, I got 10,682 neutrinos.  I also bought 200 quanta to speed up some things: I unlocked the collider for 175 quanta (instead of 2 million knowledge points), and then got 500 injections for 25 quanta.   The collider is pretty, although it's just another expensive tree of energy multipliers.  You buy "injections" with neutrinos or quanta then tap the circular button at the bottom to zap some particles through the collider, and hope they get caught by one of the traps.  You start with one trap at the bottom, a little circle that initially needs 30 captures to fill.  You can buy more traps, though the cost goes up exponentially (of course).  You can upgrade a trap for a cost.  The level 2 trap can hold 60 particles.  What I don't see is how the N13 meter at bottom rig

Chem Merge - I Beat the Game

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Over on Chem Merge, my inquisitiveness got the best of me.  While I slowly made it to about element 45 without buying any additional coins, I wanted to know what happens when you hit element 118 Oganesson (Og), the heaviest known element in the real world.  I saw that the leaderboards had nobody with a higher element.  And sure, enough, once you get to 118 Og, you get the last achievement on Google Play, and then ... nothing.  If you do get two 118s next to each other, they do not merge, they sit there and will eventually clog up the screen and end the game. I bought the 3000 coins for $2.16 five times to satisfy my curiosity, and it was a fun game to poke at on short breaks.  I continued playing just long enough to hit 2 million points.  From here, you will never get a bonus for a new element, so you will run out of coins.  You will still get the 150 coin daily bonus but at some point you will have to buy coins just to clear the extra 118s.  The game is effectively over.  I beat it. 

The Escondido Game (1987)

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Still drinking our mead at Meadiocrity (see last post), they had a box that said "The Escondido Game" and was clearly a Monopoly knock-off, right down to the little metal tokens.  But it was not made by the big Opoly company that does these for almost every city and franchise (by the way, they're a local company in Carlsbad).  It was published in 1987 by the Higgins Group.  At the time (I didn't bring my reading glasses), I had no idea it was that old.  Must be really hard to find.  It was created for the 100th anniversary of the incorporation of the city. It was a standard Opoly game full of local names and businesses that nobody more than 100 miles away would understand.  It was mostly black-and-white and felt fairly low-budget.  But that's fine.  And as soon as I typed that, I remembered it's 37 years old.  1987 is when I moved to California after 4 semesters at SUNY Stony Brook ... memory lane. We took some trips around the board and hit the road.  It did

Drinking Fluxx

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We went out a place called Meadiocrity, which is a brewer of mead with over 20 different flavors.  We got a few cans of their brew at a farmer's market in Temecula about a month ago.  We don't drink, but we will sample things in moderation. It's tasty stuff, a bit like the white dessert wines (syrah, etc) that I like.  Last night we got an ad from them on Facebook saying they are now hosting D&D nights on Wednesday and Thursday, and the photo showed a much bigger place than what I had pictures.  So we drove over to check them out. What I was not expecting was to see everyone playing either cards or a board game.  They have a stack of about 15 different games, and some regular decks of cards.     So we got a flight of 4 different meads and Anne picked the first game.  It was a Fluxx game, Drinking Fluxx, to be exact.  We know the general rules of these.  Some of the cards are pretty darn funny, but others actually tell you to take a drink.  We decided to trade the drinki

Coin Idle - Expeditions

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 I figured out what the window showing the continents is for.  This is where you can go on expeditions.  First, when you click a continent, it shows the required level of coins you need to reach to unlock each one.  Right now on my phone I have only 9 of the 20 coins needed to unlock the world icon.  You need 40 for Australia, 70 for Africa, 100 for South America, and 150 for Europe.  On my tablet, I unlocked the world map and got to the expeditions window. Let's divide this window into a top bar, main area and bottom bar.  The top bar has an Expedition box, Probability box and Total Coins box.  In the Expedition box, you use arrows to choose which expedition to take and the Probability area shows what you might get and your chances of finding items.  The Total Coins box shows your goal: to complete a set of coins.  At first you need 9 coins to complete the set; I'm not sure if other continents have different goals.  Anyway, you start by choosing an expedition. Fr

Atom Inc - Reactor and More

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Continuing with Atom Inc, I unlocked the Reactor: You buy exotic particles for those neutrinos that you have to reset the game to earn, and then you can merge those exotic particles to get an ever-increasing multiplier to all energy production. Speaking of resetting the game, it's a fairly standard feature in idle games.  Here you trade in your elements and energy to get neutrinos as shown on the screen, and you can double the amount by watching a video. I will add a new post as I unlock other features.  For now, here is a scientist's profile card and the "catch the particles" game to earn quanta.  

Coin Idle

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From G12, the makers of Atom Idle, here's another game that gets points for choosing a very niche theme: Coin Idle.  Here you are a coin collector, and new coins appear about every 9 seconds, and you merge them for better coins.  There are many layers of things to level up, and an exponential progression of points.  Here the currencies are money, gold bars and knowledge.  You can tap the finger/target buttons at bottom left or right speed up the next coins, and of course there are quests that count these clicks, power ups to speed up the process, and you can watch a video for X5 speed for 5 minutes or other boosts.  At the very top left is a coin that slowly disappears -- when the coin is gone, the next coin appears in your collection. You can double-tap any coin to see its information, and from that page you can upgrade it.  Adding one star gives you X2 and costs 480 gold bars and 240 knowledge.  The second star gives X4 and costs twice as much.  I haven't done more than that

Atom Inc Idle Game

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I found a new game app with a chemistry theme: Atom Idle by G12.  It's a typcal idle game where there are some objects (in this case chemical elements) you create and merge, many layers of things to level up, and an exponential progression of points.  Here the main points are energy, and atoms appear about every 9 seconds.  The main action in the game is merging atoms to get the next higher atom. You can tap the round element button at bottom center to speed up the next atom, and of course there are quests that count these clicks, power ups to speed up the process, and you can watch a video for X5 speed for 5 minutes.  There is an arc over this button that counts down the time to the next atom. The next main resource is antimatter, the little silvery cube icon.  You can spend these on different power-ups.  You can reset the game and go back to Hydrogen to get neutrinos, which is the third tier of currencies in the game. There are also quanta, which looks like a little purple spinne