Outdoor Survival again
Continuing the bits of board gaming on our four-day weekend, next up was the old classic Outdoor Survival (Avalon Hill, 1972). Big points for Anne for being adventurous enough to give it a shot. I've had the game since high school and even then it was hard to find anyone to play it again after the first game or two. The most common reaction would be "Yeah, I want to spend another 3 hours dying of thirst ten different ways," and the guys would rather play something massive (usually Rise & Decline of the Third Reich) instead because at least they would get to blow some stuff up. I always run game one as a basic intro with the Lost scenario. It has pretty harsh food and water needs, and for a player's first run, just ignore the Wilderness Encounter rules on the back of the scenario cards. A few ways to nerf the game to prevent a rage quit: let shacks count as both food and water, and let movement along a river be 2 points per hex and count as a single direction