Find Matt's Cats Part 3
We just wrapped up all the levels of Find Matt's Cats in Normal mode. It looked like there would only be 12 maps time 7 levels per map, which is still a crazy amount of design work and fun. It turns out there are two additional maps, where things start to get more experimental and weird. In Level 13-1 there is an extra bonus if you can find all 15 of these "blob people". Other levels have similar extra achievements, like turning on all the gaming gadgets. Level 13-2 is a gorgeous map inspired by M.C.Escher. Parts are upside down and it messes with your eyes ... like these hidden object games aren't already messing with your eyes enough. After that, Map 13 ends with another gorgeous design: a heavenly wheel where the outside ring of things slowly turns beneath the central essence of cat. The final final level 14 does this theme again but with evil motifs. Not sure why. At one point, one of the devs said that they were planning on call...