Matt's Cats Part 2
We get an hour or two each weekend to hop on the gaming PC at my house, and we mostly play Matt's Cats these days. Somehow, clicking all the things and seeing all the gags never gets tired. There are quirky dialogs in between levels, unusual sound f/x, hidden cards with fan art, profiles of their fictional creatures, and bits from sketchbooks. The devs really poured their hearts into this project. But we're getting close to the end at this point. We didn't notice that the 12 worlds vaguely follow the months of the year until world 10 was full of Halloween and world 11 got extra snowy. Here are some of the sights and sounds. There's a huge map that's an internet cafe from Hell (note, the chairs roll around), a ghastly green level where they ask you if it gave you a headache (yes!), seascapes, maze levels lit only by a spotlight effect, you never know what's coming next. Seas of blood? Volcanos? Sure. The only real game tip I can give ...