Chabyrinthe - cats need homes
This is an interesting card game. The deck has tunnel cards, two home cards, and a batch of cat cards. You set up a 4x4 grid of cards on the table and start with the two home cards and any two cat cards placed as shown in the tiny rule book.
Then, each turn has two possible moves: rotate a tunnel card or take a tunnel card from the edge, push all cards in the row or column to fill the empty space, and add the new card.
The goal is to build a path of tunnel cards from a cat to a home. Take the cat card and score it later. That's it.
It was a fun session, with an unusual feel. A few times, we accidentally connected a home to the other home or a cat to the other cat. Duh. But it was easy to learn. A little too often, your move will just set up the other player to finish a path in their next move. It's hard to really hide a path that's almost done.
This could be a keeper or another donation, hard to tell. We should try it again when I'm not getting all bitten up by mosquitoes.

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