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Showing posts from November, 2024

Game-in-a-Game: Lucky Chess of Fall

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This game-in-a-game just appeared in Backpack Merge.  You have to clear Stage 3 to get the button.  It's a simple roll-and-move game, and your goal is to get stars and bonuses.  The stars count on the bonus bar at the top, so it takes 40 stars to get that first bonus.  Come here when you see the red dot on the game icon on the main page, and click the green Go button to claim dice for completing quests.  You can get a purple "magic die" by watching an ad. Then, on the main board, click to roll dice and move.  Some of the odd bits: - the crystal ball at top left highlights one of the stars on the board -- I could not see a reason - the train zooms you over to the right to the 300 magic dust - the jail at top right gives you three chances to roll doubles (feels like Monopoly) but you always get out anyway - the checkerboard on the right edge appears to swap the entire board from a right-half to a left-half. - the lucky die lets you pick a number from 1 to 6 to move where yo

Humble Bundle for Cthulhu 7th ... and Stake Thy Neighbor

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This popped up on one of my feeds over the weekend, and wow, I had to grab it.  It says 26 books for a recommended $25 or pay-what-you-like, but most of the "books" are multiple volumes of content. The Humble Bundle Call of Cthulhu Pack should keep me reading for months.  I don't have any players I could run through these eldritch horrors, but I have always enjoyed reading sourcebooks and scenarios as if they were their own genre of fiction, which in many ways is true. This deal ends in 5 days, so I'm not sure if any readers will see it in time, but it's worth noting on my stream of events in my gaming life.  I still have some of the CoC first edition books, and ran some pretty scary nights of fun back in the day.  Which reminds me of this true story ... "Stake Thy Neighbor" I don't know if you remember that old Salem's Lot miniseries from about 1980 where dead Danny Glick floats up to that kid's second story window and starts tapping with h

Thrifting in Ramona, CA

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We headed up to Ramona today to see some live music at a winery at 2PM.  We were early enough (thanks to the extra hour from setting our clocks back) that we had a chance to look into a few antique shops and thrift shops. At the Ramona Food and Clothes Closet, there was a surprisingly long shelf of board games, about 8 feet long down at ankle level.  We almost didn't do inside at all, since it "food and clothes" didn't sound like the right place for what we were looking for.  And we saw no food items. But they did have games.  It was mostly kid stuff and trivial pursuit packs, even a big box game of trivia about wine, and a few Bible learning games (no thanks).  But we did find some keepers: Box One was the big game put out by Neil Patrick Harris a few years ago.   Blokus looks like a tetris game where you try to block each other on an actual board. Utter Nonsense might be fun, and there were some card game for $2: Low Down, Skipbo Junior and Bold. We did a quick firs

Depths of Endor = Not For Me

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This is another dungeon runner.  You make some PCs and start in the City where you have the usual choices.  Go into the Dungeon any time, where you are a small blue box moving through hallways and getting into fights.  I don't mind minimal graphics.  Sometimes, that's a charm. The class system in this one is interesting: everyone starts as a Nomad with all stats set to 1, and each time you level up you get a "+" button to update one stat.  You change to a real class by leveling up to the required stats and going to the Guilds area to switch.   The City My team made it to level 5, and now exploring level 1 is too easy, most of the foes can be taken out with two clicks.  You just have to keep an eye on your hp bars running low.  Bring lots of the red life potions to heal.  I've been to parts of level 2 and 3 and it's more of the same layout with some different foes.  Still no rhyme or reason. I got one of my PCs up to Dexterity 7 so he could join the Thief Guild