Slide Cats
A while back I said that I had seen other slide puzzle games like Haru Cat Slide, and I figured I should try a few and see what other kinds of options the game makers may have added to this simple puzzle type. I ended up finding another cat-themed one, called Slide Cats.
The
game play was so much like Haru Cat Slide, it was almost comical. The
art was up a notch and it was wrapped in a kind of secret agent vibe. I
guess this time you're trying to stop some alien from turning the cats
into zombies. Like usual, the story is pointless. But it has so many
of the same features: same grid size, same cat sizes, frozen cats,
unmovable cats, cats that countdown and freeze other cats, cats with
gifts, and blue cats (instead of purple) that zap all the cats around
them. There is a character at the top who has a "power" to zap cats
when needed, but this time there is a clear progress bar showing the
recharge level of that extra effect. In Slide Cats, the blue cats can
trigger a chain reaction and affect much larger areas.
The main
difference is the scope of each game. In Haru Cat Slide, you get one
chance and then you get a score when the grid finally jams up, with one
chance to watch an ad and continue. You also have an option to spend
coins to start on level 5, 10, 20, etc. In Slide Cats, you progress
from one planet to the next, where each planet has a number of points to
reach and you can resume your trip any time. The first few had goals
of 500, 1000, 5000 and 15000 I think. It looks like the two games have
the same three power ups. Slide Cats has a pet and other pets can be
unlocked: the first pet adds +1 point per row cleared and the second pet
unlocks at planet 4 and helps speed up the recharge of the main power.
There are probably other options at the top or bottom of the screen.
The sound f/x in Slide Cats are more purrs and chuffs that the meowing
in the other game, and the music has a mellow James Bond style.
There
were other slide puzzle apps, of course, mostly with cartoony
characters trying to match abstract gems. The one I wanted to see most
was Slidey, but after loading, it crashed when I clicked the very first
item, so it didn't make the cut.
So far, I have seen no other
strategic additions to the basic puzzle type, but I also can't think of
new obstacles or powers that would make sense. Maybe a cat that moves
back and forth each turn if there is empty space, maybe a cat that grows
or shrinks over time, or a cat that melts all frozen cats when matched
(to counter the one that freezes them in the first place).
Nov 9 update: I went looking for an update to Slide Cats but it has not been updated since last October. So, it looks like it's early access but going nowhere. I don't know if it will ever be updated, which is a shame since it's the cleanest implementation of the slide-type game we've found, and had a lot of potential with minimal noise. It's unbalanced in the player's favor since you can rack up 20000 gems after a few days, which can buy you about 300 power ups, each adding 5-10 more minutes. Fun though.
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